What's in here:
- So You Bought Dark Souls 3. You Okay?
- Why You're Probably Rage-Quitting Right Now
- First Steps: Stuff I Actually Wish I Knew Before I Got My Face Smashed In
- Expert Tips & Tricks Only Learned the Hard Way
- Common Mistakes That Got Me Killed (and How I Fixed Them)
- FAQ: The Questions You're Googling at 2 AM
So You Bought Dark Souls 3. You Okay?
Yeah, I know. You booted it up, picked a class that looked cool, and then some zombie with a broken sword killed you in three hits before you even found a bonfire. Welcome to Dark Souls 3. This game doesn't hold your hand. It holds a rusty knife to your throat and says "git gud or go home." But here's the thing 鈥?once it clicks, it's one of the most satisfying games ever made. Not because it's "hard," but because it's fair. Every death you suffer is your fault. Every boss you beat feels earned. There's no padding, no pointless fetch quests, no hand-holding map markers. Just you, a sword, and a world that wants you dead.
What's annoying? Oh, plenty. The camera during certain boss fights (looking at you, Nameless King phase 1) will make you want to throw your controller through the screen. The swamp areas are pure misery 鈥?poison, slow movement, and enemies that materialize out of the murk. And yeah, sometimes you'll die to a bug or a weird hitbox that feels like pure bullshit. But that's part of the package. The game is a beautiful, cruel, ancient thing that doesn't care about your feelings. And that's exactly why I've sunk over 400 hours into it across multiple characters.
This guide isn't some flowery walkthrough. It's me, a veteran who's died to every boss at least 50 times, telling you exactly what to do so you don't quit in frustration. I've been where you are 鈥?I spent my first run trying to stack poison on the tutorial boss and got flattened 11 times before I realized I was an idiot. You don't have to make those mistakes.
Why You're Probably Rage-Quitting Right Now
Let's be real. You're here because something's not working. Maybe you can't get past Iudex Gundyr, the first boss. Maybe you're burning through your Estus Flasks like candy. Maybe you keep dying to the same group of hollows and you're convinced the game is broken. Let me fix this.
Can't beat Gundyr? Here's the dirty secret: he's a tutorial disguised as a boss. Phase 1, stay close to his left side (your right). Roll into his attacks, not away. Most of his swings are slow and telegraphed 鈥?watch for the wind-up, roll through the swing, hit him twice, back off. Phase 2 (when that black goo stuff erupts from him) is the real weenie roaster. He gets a massive damage spike and new attacks, but he also gets slower and more predictable. His jump attack? Roll backward, then punish. His weird tentacle slam? Roll to the side. Don't get greedy 鈥?two hits max, then retreat. If you're still stuck, pick the Knight class. That shield blocks almost everything in phase 1, and the broadsword does solid damage. I beat him on my second try after switching to Knight from the pyromancer. Seriously.
Wasting all your Estus? Stop chugging like this is a shooter. Estus is a resource you manage, not a crutch. Each flask restores a percentage of your max HP 鈥?the more you level up, the more each sip heals. Here's the rule I live by: only heal when you have a 4-second window of safety. If an enemy is winding up an attack, don't drink. If you're in their face, don't drink. Back off, find cover, or wait for a safe moment. Also, stop chugging at 90% HP. That's just waste. Use the Lloyd's Sword Ring later on 鈥?it boosts damage when your HP is full, so keep yourself topped up without wasting a flask.
Dying to basic enemies? The hollows in the first area are basically training wheels. They're slow, predictable, and die in 2-3 hits. If they're killing you, you're either panicking or not using your shield. Hold that shield up (L1 or left bumper), wait for them to bounce off it, then counterattack. Don't spam attacks 鈥?you'll run out of stamina and get wrecked. Every swing costs stamina, and when it's empty, you're a sitting duck. Watch your green bar like a hawk.
馃攽 Pro Tip from a 400-hour veteran: The Claymore you find in the High Wall of Lothric (on a corpse behind the fire-breathing wyvern) is probably the best weapon for a first playthrough. It's got reach, good damage, a balance of speed and power, and its weapon art (Stance) can break enemy guards and knock down smaller enemies. I used it from the High Wall all the way to the final boss. Yes, it's that good. Don't sleep on it.
First Steps: Stuff I Actually Wish I Knew Before I Got My Face Smashed In
Forget everything you think you know about RPGs. Dark Souls doesn't care about your previous experience. Here's what you need to do before you even fight the first boss:
- Pick the Knight class. I don't care if you want to be a cool pyromancer or a sneaky thief. Knight starts with a 100% physical block shield, decent armor, and a solid weapon. It's the safest start. You can respec later (much later), but for now, Knight makes the early game bearable.
- Level up Vitality first. Not Strength. Not Dexterity. Vitality (HP) and Endurance (stamina) are your two best friends. More HP means you survive mistakes. More stamina means you can swing more and roll more. I pump Vitality to 27 before I even touch damage stats. Why 27? It's a soft cap 鈥?you get good returns per point until then. After that, the gains drop off. 27 Vitality gives you about 1000 HP. That's baseline survivability for the early game.
- Find the Estus Shard in the first area. In the Cemetery of Ash (the tutorial area), there's a dead body near a tree with a glowing item. That's an Estus Shard. Give it to the blacksmith at Firelink Shrine (the hub area) to upgrade your flask from 3 charges to 4. Do this before you fight Gundyr. It's a free extra heal.
- Don't level up any stat above 40. Hard caps exist. The first soft cap is at 40 for most stats. After 40, the returns are terrible. Pumping Strength to 99 is a waste of souls. Stop at 40, invest in other stats.
- Learn to parry. I know, it's scary. But parrying (using a small shield or parry dagger, pressing L2 just as an enemy's attack connects) is the most powerful skill in the game. It opens enemies up for a critical riposte that does massive damage. The Buckler (found in the Undead Settlement) has the easiest parry windows. Practice on the Lothric Knights in the High Wall 鈥?they have telegraphed attacks and will make you a parry god.
One more thing: read item descriptions. Every weapon, armor piece, and key item has lore and hints in its description. It tells you where to go, what enemies are weak to, and how to progress. The game doesn't give you a quest log. The descriptions are your quest log.
Expert Tips & Tricks Only Learned the Hard Way
These aren't beginner tips. These are the secrets you only discover after you've died 200 times and started reading the game's code. Here we go:
- The "R1" spam is a trap. Light attacks are quick, but they do less damage and stagger most enemies less than heavy attacks (R2). For tough enemies, use a charged heavy attack to knock them down. The Great Club (found in the Road of Sacrifices) can flatten most human-sized enemies in one charged hit. It's slow, but it's hilarious.
- Poise is not what you think. In Dark Souls 3, poise (the stat shown in your armor) only matters during weapon animations. If you're not swinging, your poise does almost nothing. You can't just wear heavy armor and tank hits 鈥?you need to be attacking. This means hyper armor (poise during attacks) is what matters. Greatswords, hammers, and ultra-greatswords have high hyper armor. Daggers and straight swords have none. So if you're getting staggered constantly, swap to a bigger weapon.
- Ring of Favor +3 is the best ring in the game. It increases HP, stamina, and equip load. In the Ringed City DLC, you can find a +3 version that's absurdly good. Run through the DLC early if you can handle it 鈥?the Ring of Favor +3 alone is worth the pain. It's in the swamp area right after the first bonfire, guarded by some giant crabs. Good luck.
- Weapon arts are not optional. Every weapon has a weapon art (hold L2 and press R1 or R2). The Stance weapon art on straight swords (including the Claymore) breaks guards and can be combo'd into a powerful thrust. The Perseverance weapon art (on hammers and some greatswords) gives you super armor for a few seconds 鈥?pop it before a boss hits you and you'll laugh off their attacks. Learn your weapon's art. It's half the weapon.
- Use a bow to pull enemies. Don't run into groups of 4 enemies and try to fight them all. Use a short bow (you can buy one from the Shrine Handmaid for 1,000 souls) and shoot one enemy from range to aggro him. Fight him alone, then repeat. This single trick stops 90% of early-game deaths.
- The Cathedral of the Deep is optional 鈥?but don't skip it. The game lets you go straight from the Crucifixion Woods to Farron Keep, but the Cathedral of the Deep has a Smoldering Iron (used to kill those weird maggot enemies), the Astora Straight Sword (a god-tier early weapon), and the Deep Battle Axe (excellent for the early game). Also, the boss there (Deacons of the Deep) is one of the easiest in the game. Free souls and a bonfire boost.
Common Mistakes That Got Me Killed (and How I Fixed Them)
I've made every mistake in the book. Let me save you some pain.
- Mistake: Leveling up evenly. I spread my stats like peanut butter across Strength, Dexterity, Intelligence, and Faith. I had a jack of all trades who was good at nothing. Fix: Pick one damage stat (Strength for big weapons, Dexterity for fast weapons) and pump it to 40 before touching anything else. A specialized build out-damages a generalist by a mile. Strength builds are easier for a first playthrough 鈥?greathammers and greatswords stagger enemies into oblivion.
- Mistake: Using a shield as a crutch. I hid behind my shield for the first 20 hours. Then I got to a boss that ignores shields (the Abyss Watchers) and got destroyed because I never learned to dodge properly. Fix: Practice rolling. Two-hand your weapon (Triangle/Y or F on PC) and dodge through attacks. The invincibility frames (i-frames) in a roll last about 13 frames at 60 FPS. Roll INTO attacks, not away from them. You'll emerge unscathed and ready to punish.
- Mistake: Not using the torch. There are enemies in the Irithyll Dungeon and the painting area that are terrified of fire. The torch (I always carry two 鈥?one to fight, one to swap) stuns the Jailers (those creepy women with the brands) and prevents them from draining your max health. Also, the toxic frogs in the smoldering lake are weak to fire. Keep a torch in your left hand. It's not just for light 鈥?it's a weapon.
- Mistake: Selling boss souls. Every boss soul can be transposed (traded to the Transposing Kiln in Firelink Shrine) into a unique weapon or spell. I sold the Abyss Watchers' soul for 10,000 souls early game and then spent hours farming later because I wanted the Farron Greatsword. Don't sell boss souls. Keep them. They're irreplaceable.
- Mistake: Running past enemies. I did this once to get back to a boss quickly. I died to a random hollow with a spear and lost 20,000 souls. Fix: Kill the enemies on your way to the boss. It's boring, but it's safe. Clear a path, respawn at the bonfire, and run to the boss with a clear route. If you absolutely have to sprint, equip the Cathedral Knight Greatshield (100% physical block) and hold block while running 鈥?at least you won't get hit from behind.
One last mistake I see all the time: fat rolling. If your equip load (shown in the stats menu) is above 70%, your roll becomes a slow, pathetic flop with terrible i-frames. You'll get hit constantly. Keep your equip load under 70%. Better yet, under 30% for the fastest roll (though that's more of a challenge run thing). Under 70% is mandatory.
FAQ: The Questions You're Googling at 2 AM
Q: I got cursed by the frogs in the smoldering lake. What do I do?
A: Curse kills you instantly if the meter fills. The frogs spit a cloud of toxic gas. Roll away from the cloud, and equip the Cursebite Ring (found in the Farron Keep swamp) for immunity. Also, hitting them with fire damage (firebombs, the torch, pyromancy) interrupts their curse attack. If you die to curse, you'll need a Purging Stone from the Shrine Handmaid (buy it 鈥?it's 4,500 souls) to remove the curse debuff. Don't stack curse 鈥?it lingers.
Q: Should I kill the blacksmith? He has an interesting weapon.
A: No. Never attack NPCs. If you hit Andre (the blacksmith), he'll aggro and you can't upgrade weapons until you pay for absolution at the Pardoner in the Undead Settlement (costs a lot of souls). Also, you get nothing from killing him. The weapon he drops? It's trash. Don't do it.
Q: How do I beat Pontiff Sulyvahn without losing my mind?
A: Pontiff is the first true skill check. Parry him. Seriously. His first attack after the intro is almost always the same overhead slam 鈥?that's parry bait. If you miss, roll to the left (your right). Phase 2 (when he makes a ghost clone) is easier than it looks. Hit the clone first 鈥?it has less HP than Pontiff himself, and when it dies, Pontiff staggers. Then rush him. Use a shield with good stability (like the Dragon Crest Shield from the Catacombs) to block his combo if you can't parry. I beat him on my 3rd attempt once I learned to parry the first hit.
Q: What's the point of the Covenant of the Sunbro?
A: You can help other players as a phantom and earn Sunlight Medals. Give 10 to the covenant leader to get the Great Lightning Spear miracle (deals massive damage to bosses weak to lightning). But more importantly, being a Sunbro is the most fun you can have in the game. You get summoned, you help someone beat a boss, and you both feel like heroes. There's no penalty for dying as a phantom. Do it. It's free practice.
Q: I'm stuck in the Cathedral of the Deep. Which shortcut do I open?
A: From the Cleansing Chapel bonfire, go up the stairs to the right, past the two grave wardens, and out the door to the balcony. Drop down to the lower path, go through the small door, and you'll see a big gate. Open it. That's the shortcut back to the bonfire. Then go explore the graveyard area for the Paladin's Armor set and the Executioner's Greatsword. The cathedral is a maze 鈥?take it slow, open every door, and look for levers hidden in corners.
馃挰 Comments
What players are saying:
Man, that tip about the Claymore is legit. I was using the starting longsword and getting destroyed by the knights. Switched to the Claymore and suddenly I'm staggering everything. Also, the part about not selling boss souls 鈥?I sold the Abyss Watchers soul and I'm still mad about it. Solid guide, no fluff.
Gotta disagree on one thing: the Deep Battle Axe from the Cathedral is overrated. I tried it and found the moveset too slow for my Dexterity build. But the advice on fat rolling saved my ass 鈥?I had no idea equip load over 70% was so punishing. Good write-up, just think there's a better weapon for Dex users (the Uchigatana from the graveyard in the High Wall is the real MVP).
I've got 300 hours in this game and I still learned something: the torch trick for the Jailers in Irithyll Dungeon. I never carried a torch there and always struggled. Tried it tonight and those creepy women just melt. Also, the Pontiff parry advice is the best I've seen 鈥?I always tried to roll and it never worked. Parried him first try after reading this. Finally finished that boss after 2 years of avoiding it. Thanks, man.
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